Lifeless Island 2 assessment | PC Gamer


What’s it? A melee-focused motion recreation set in a zombie infested Los Angeles.
Launch date April 21, 2023
Anticipate to pay $60/£55
Developer Dambuster Studios
Writer Deep Silver
Reviewed on  GeForce RTX 2060 SUPER,  i7-7820X, 64GB RAM  
Steam Deck Unsupported
Hyperlink Official website (opens in new tab) 

Roughly ten hours into my playthrough of Lifeless Island 2, I began to marvel if there was a lot level in persevering with. I saved ready for the sport to introduce some new gameplay mechanic or narrative shock that might preserve me invested, or on the very least give me some type of motive to maintain going. After ten extra hours, I used to be sure; if I wasn’t enjoying this recreation for assessment, I would have stopped enjoying lengthy earlier than its conclusion.

My largest downside with Lifeless Island 2 is its gameplay loop, which is not a lot a loop as it’s a flat circle. Get weapons, kill zombies, break weapons, get extra weapons—rinse and repeat. It’d sound like a dismissive option to criticise a recreation, however in Lifeless Island 2’s case the problem is that there is nothing exterior of this loop to make participating with it worthwhile. The sport doesn’t have an open world as many could also be anticipating—as a substitute the map is segmented into 10 completely different places that you would be able to (finally) quick journey between. As soon as you’ve got accomplished the comparatively brief essential story and mopped up the remaining facet quests, all that’s left to do is journey to one in every of these areas and kill infinitely respawning zombies till you both give up or die of boredom.

(Picture credit score: Dambuster Studios)

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Is killing zombies enjoyable, not less than? Sure—at first. In the beginning of the sport, all you have got are just a few key expertise and entry to some fundamental melee weapons. That is the a part of Lifeless Island 2 I had essentially the most enjoyable with, as I spent nearly all of my time messing round with the “FLESH” system. Virtually each physique half a zombie has will be hacked off in a visceral and dynamic style, permitting you to chop off a zombie’s leg at a selected level or come out an eyeball with a nicely positioned bonk to the pinnacle.

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